The ugly character models look even worse up close, and the prerendered cutscenes don't look much better. But you're never given any solid motivation to proceed. This is a mission-based game, and as you complete missions, you'll see cutscenes, both prerendered and in-engine, that attempt to move the story along. The combo system is uninteresting, and the moves don't look good. Some of them are wrestling moves, like arm bars, which probably wouldn't kill a guy no matter how hard you yanked his arm back. Some of these are neck breaks, or if you're holding a machete, you pick the guy up over your head and poke the blade into him. Pressing the space bar kills that enemy with a special fatality animation. When you've beaten an enemy down to a sufficiently low level, a skull appears over his head. You can press two buttons together to execute a throw, which is funny-looking because the enemies fly away from you as though you were tossing an empty cardboard box. You're given two attacks, a block, and a modifier button that lets you use a portion of an easy-to-fill adrenaline meter to bust out special attacks that do more damage. Regardless of the situation, the gameplay is uniformly bad. Sometimes you'll get to go one-on-one with a guy and witness firsthand the horror of the game's busted fighting system. Sometimes rival gangs will pile up into a mess of swinging limbs and weapons that showcase the game's bad artificial intelligence and ugly animation. While the list of options might sound appealing, one is barely different from the next, and the core of the game is a very awful beat-'em-up with a few practically meaningless squad commands that you can use to order your followers around. You'll take on the role of Tre and work on earning some rep in the neighborhood by getting in organized street fights, sticking up jewelry stores, shoplifting, and all types of ill business. You can tell they're "from tha streetz" by the way they use a "z" instead of an "s" in their names. Tre's a new member of the Outlawz, a once-powerful street gang that seems to have fallen on hard times, while its main rival, the Headhunterz, is flourishing. There's more detail to be found in this review, but really, the only thing you need to know about Crime Life: Gang Wars is that you shouldn't play it.Ĭrime Life: Gang Wars puts players in the role of Tre.Ĭrime Life: Gang Wars tells the story of a dude named Tre. How did this game get approved for release? Didn't anyone realize that it looks like a slightly filtered PlayStation game? Does Konami actually expect to turn a profit on something so terrible? But while the questions come easily, the answers are hard to come by. With Crime Life, several questions immediately come rushing to the front of your mind. These objectives range from simple tasks such as delivering a package, to more complex missions involving robbery and assassination.The only word is "wow." Crime Life: Gang Wars is one of those rare games that is so mind-blowingly terrible that seeing it in action is enough to make you crazy. Missions are triggered by contacting certain NPCs, who provide the player with an objective. The game's open-ended gameplay allows the player to explore the city and undertake missions at their own pace. The game is set in the fictional Liberty City, based on New York City. The player controls Claude Speed, a former bank robber who is released from prison and is drawn into the gang warfare between the Liberty City's three dominant gangs: the Leone Family, the Forelli Family, and the Diablos. The game received mixed reviews, with critics praising the game's open-ended gameplay and graphics, but criticizing its mission design and lack of innovation.Ĭrime Life: Gang Wars is an action-adventure game played from a third-person perspective. Crime Life: Gang Wars is a 2005 video game developed by Rockstar North and published by Rockstar Games.
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